By concentrating and holding her hand in the mudra for Compassion, she learns the real meaning behind street slang, vocal embellishments and corporate newspeak and can use the same gestures in reply. Auspicious Dialogue translates slang, body language and emotional nuances for a Brother and allows him to replicate them in return. Originally created by the Kannagara, the Li-Hai perfected this rote in their work to modernize the brotherhood. The rote is usually coincidental on the sorts of people that it's typically used on, but for the average person, it's vulgar. Extra successes must be spent on these variations, however. Combining both versions, the mage can weave a contingent Better Body effect or reduce a physical attribute. He might shoot someone or fall unconscious when the stimulus occurs. The Life based version simply moves the subject's body like a marionette. The Mind version can control memories, actions and emotional states, which the subject experiences as if they are his own. Because of the use of Prime, the mage need not concentrate on the effect once cast.
#Mage akashic brotherhood plus
System: The threshold for this rote is five successes plus the duration according to the guidelines listed in Mage: the Ascension pg. Variants alter the subject's Chi balance to give him certain strengths or weaknesses when the event arises. When the condition arises, the subject does whatever the conditions require, from having a certain set of emotions to committing murder.
Shi-Ren often incorporate a trigger phrase while they're intensifying the fire energy of duty, while Jnani merely describe a condition that might arise while provoking the equanimity of the Metal soul. Using advanced acupuncture techniques, a Brother alters a subject's Chi flow to engender a certain response whenever a certain event occurs. The Jnani use it as a therapeutic technique to prevent emotional excesses in the undisciplined. The Shi-Ren use this rote to ensure dedication in their bodyguards. Mind 4, Prime 3, Time 4 or Life 3, Prime 3, Time 4 8.10 Strains of Laughter, Sleep and SorrowĪkashic Brotherhood Internal Obligation.5.12 Dukhamarana Moksa ("Release of Agonizing Death").5.11 Jivitamarana ("Death in Life") Yoga.do they have martial artists in Wraith? Hmm. Quite a few of them around - and most of them set in the World of Darkness. Reminder to myself that I've played yet another Storyteller system. For now, I'll just keep this page here as a Perhaps I'll add him to this section before long. I think I have the character sheet in my binder somewhere. But I'll rant on about that in the Shadowrun pages - perhaps. I didn't buy enough merchandise, that's for sure. I'll tell you one thing - it wasn't because I still can't believe that FASA went belly-up. And very similar to the idea behind the d6 mechanic used in Shadowrun, obviously. Have a skill and governing stat (usually), roll a number of d10 versus some target number that your Storyteller sets, and counts the number of If you like the core mechanic, obviously. Haven't the foggiest.Īctually, the Storyteller system is fairly admirable in its flexibility. One of myįriends bought the 2 nd edition fairly recently, but I must admit I am totally in the blue on what changes were made between theġ st and 2 nd editions. Of course, that's probably because we never fully got the campaign off its feet. Never sort of understood the entire problem.
Had to create a member of the Akashic Brotherhood - mine is a one-track mind of the highest order), but I
Sure, I created a character (and, as I had recently played Street Fighter, I just Yet another Storyteller system by White Wolf, I never did properly This page last modified by Jens-Arthur Leirbakk Version 1.2 - Mage: the Ascension in the Domain Index